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IDProjectCategoryView StatusDate SubmittedLast Update
0000035Painting With LightGeneralpublic2013-02-16 00:052013-02-16 00:11
Reporteralexmay 
Assigned Toalexmay 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version 
Target Version1.0.3Fixed in Version1.0.3 
Summary0000035: Store MD5 of textures and brushes so loading them onto another computer works as it should
DescriptionIf you save a painting that uses textures and brushes and then these files are moved, or you copy everything to another computer, PWL won't be able to locate the media files when loading the painting. We should store a MD5 hash of the file data so that a user can load the media first, then load the painting, and it will find the files by comparing the hashes.
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- Issue History
Date Modified Username Field Change
2013-02-16 00:05 alexmay New Issue
2013-02-16 00:05 alexmay Status new => assigned
2013-02-16 00:05 alexmay Assigned To => alexmay
2013-02-16 00:11 alexmay Status assigned => closed
2013-02-16 00:11 alexmay Resolution open => fixed
2013-02-16 00:11 alexmay Fixed in Version => 1.0.3


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